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Is it ok to have multiple CGRects in the main game loop? like so:
- (void)mainGameLoop { while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.002, TRUE) == kCFRunLoopRunHandledSource); CGPoint newLocation = CGPointMake(...); myShipImage.center = newLocation; CGPoint newLocationB = CGPointMake(...); ShootImage.center = newLocationB; } |
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